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October 6, 2016, What’s changed with Maxwell 4 licensing?We’ve “unzipped” the old, generic Maxwell Suite package from V3, and Maxwell 4 license seats are now based on the 3D platform that you use. October 7, 2016I have a bad feeling about this!we use Modo as the main app. To get a feeling for a scene, it's fine to use the plugin, but the integration isnt that well. So the fine work is done in studio. Therefor camera/perspectiv changes in studio is unusable.
Hopefully you make sure there is no lack of 'workflow' as you cut the possiblility to change from plugin to studio.Especially the fact that you dont post any screens, infos, spec, about all those connections, features feels like a bad omen! There is a reason why you post, show off new stuff, especially integrations (!). October 13, 2016Hi Arne,Please check the updated blogpost, including some pricing info.
For existing customers who use more than one 3D app, we have included an extra plugin integration within the upgrade. This way you actually get 2 Maxwell licenses by upgrading one older license. Please note that these are not just plugins, but each product is the Maxwell license seat + the plugin.So now by upgrading you will get Maxwell Modo + Maxwell Studio, if you like and you prefer the Studio workflow.
October 7, 2016pffftttt well this is bad change. It wouldn't be so terrible but there is no way modo's plugin for example at least in its v3 form was good enough to use maxwell without studio( just from a basic bug pov for a start).Also it didn't even at the end of the v3 cycle support all of the features added to v3 from v2.I can only echo others as well that this was also a very good selling point before. The ability to freely jump from app to app that maxwell supports with plugins, coupled with no studio as default. This is looking worryingly desperate at the moment. Wtf with houdini as well, you just had a new market open up this year with indie being now being able to support third party engines.
And you go and drop it. Hope whoever is writing the engine is smarter than the individual who decided all of this. October 13, 2016Hi,Please check the updated blogpost, including some pricing info.
For existing customers who use more than one 3D app, we have included an extra plugin integration within the upgrade. This way you actually get 2 Maxwell licenses by upgrading one older license. Please note that these are not just plugins, but each product is the Maxwell license seat + the plugin.So now by upgrading you will get Maxwell Modo + Maxwell Studio as a bonus, if you like and you prefer the Studio workflow. October 13, 2016Hi Martin,Please check the updated blogpost, including some pricing info.For existing customers who use more than one 3D app, we have included an extra plugin integration within the upgrade. This way you actually get 2 Maxwell licenses by upgrading one older license. Please note that these are not just plugins, but each product is the Maxwell license seat + the plugin.So now by upgrading you can get Maxwell SketchUp + Maxwell FormZ as a bonus. You can additionally purchase Maxwell Studio, if you prefer this workflow.
October 7, 2016I do not buy the cat in the sack. Your actuall offer is:. 1 Floating/Node-locked license. 5 render node licenses included. Plugins to 3D/CAD platforms. Free updates within the same major version.
Network toolsIf I do not get this volume in v4, then really is pretty bad.In addition, I know no software, where I can not use the previous version, if I get the new as a bonus.If this is true and you do not change your plan, I will withdraw from the purchase and demand the money back. October 13, 2016Hi George, what is included in V4 licenses is indeed different from what we used to offer in V3.However, if you have an older version of Maxwell and would like to upgrade, you will actually get more for the upgrade price. For existing customers who use more than one 3D app, we have included an extra plugin integration within the upgrade. This way you actually get 2 Maxwell licenses by upgrading one older license. Please note that these are not just plugins, but each product is the Maxwell license seat + the plugin.Please check the updated blogpost, including some pricing info.
October 7, 2016I've also posted this to the Forums, but want to address it here also. Here is an idea that should make existing customers happy, while applying your new sales format to new customers. Like many others, one main reason I chose Maxwell Render was for the bundled plugins. At times I have used Lightwave (unfortunately this plugin is going away now) and liked using Maxwell within the Lightwave software. I have now moved on to Blender, but there is no official Blender plugin as yet (though it looks like Maxwell version 4 will have a way to import Blender scenes (.blend files) directly!).
So now I will be using Studio. In any case, I think many of your existing version 3 customers use Maxwell because of the large number of included plugins.Why not offer, say, three or four plugins INCLUDED with the upgrade from version 3 to version 4 for your existing customers?
This way, existing customers are kept happy and the software maintains the selling point many of us purchased it for. If an existing customer, in the future, switches to a new 3D modeling software, then they can purchase the new plugin at that time (I doubt most of us use more than 4 model programs).
As for NEW customers (those who will be purchasing version 4 without having owned version 3 or prior)- your new sales tactic can go into effect now, ie: brand new customers realize that Maxwell plug-ins are sold separately. They, as new customers, will either accept this or not, but if they accept it their expectations are met.Existing customers are happy because the promise of multiple plugins is kept; new customers are happy because they were never promised free plugins; and NextLimit is happy because they have met customer expectations (and will have future revenue from the sale of plugs to all new customers). October 13, 2016Hi Michael,Thank you for your feedback and suggestions!
We see your point and we know that the multi-platform availability in V3 and previous versions was a great plus. V4 is different but we might be able to offer a pack discount to customers that use multiple platforms.
We have already taken that into account in the upgrade pricing, in which you get one additional license (tied to a specific 3D app) as a bonus or Studio as a bonus.If you are looking to use more than 2 plugins in V4, please contact our Sales Support team for a special offer: http://bit.ly/MaxwellContact. October 11, 2016I´m really sorry. Maxwellrender was the best thing what was happened in my 3D-history. I used Maxwellrender many years, and it is still part of my working process. I dont know what was happened in your company some times a go but all action freezing some how. No upgrades, no news. So I try new renderer (Arnold) and I use it now with all of my new project.
Now you have new upgrade available and first I say YES! I visit your site every day and wait when i see more information about new upgrade?? I don´t know what to say. I think I'm happy with version 3 and I use it so long I need it. October 14, 2016Hi Jan!We are trying to fix what is not working, as we released a new product version and launched a new web at the same time. The Contact Form is fixed and you can get in touch with the Support team via the web or your Customer Portal.When you go to the upgrade options you are asked to choose 3 products because we have included an extra free license with every upgrade.Please check this updated blogpost, as we have included more details about the pricing and upgrades.If you have any questions, let us know.
We will answer everyone as soon as we can!. October 11, 2016Looks like Maxwell V4 is a toast from the onset. Already struggling in a highly competitive market, Next Limit looks at disconnecting it completely from its users, due to lack of plug-in flexibility for a license owner.
On top of it, the much-trumpeted GPU rendering engine actually does not support Multilight. Can you believe this?Why on earth do I have to pay for Maxwell Studio as long as I was using it just because the Maxwell Rhino plug-in could not handle material mapping properly? It's a big shame these guys have a squinted view towards profit. October 14, 2016Hi Gab!We are sorry you feel this way. We do think of our customers and although we have changed the way Maxwell is packaged, placing a focus on the 3D platform, we try to give existing customer a bonus. In V4 with every upgrade, you actually get one more Maxwell license for free. Please note this is not just a plugin but an additional license seat.
You can also upgrade your older version rendernodes at a lower price. Please check the updated blogpost, including some pricing and upgrading info.As for the GPU, having the whole Maxwell engine working on GPU has been a great effort by our team. Even though there are many improvements pending, you can already use it and we have a public roadmap with new patches coming in next few months. Multilight on GPU is one of the most important features on the roadmap, so what we can do now is ask for your patience and understanding. Any questions or issues we could help with, please let us know!.
October 14, 2016Hi Jeroen,Maxwell on GPU works with NVidia cards only, that is why it is not available on Mac, we are sorry. We will provide an alternative workflow workaround idea in an upcoming GPU blogpost, so please check back the blog next week.As for the upgrade price, could you please let us know which product you are referring to? In V4 with every upgrade, you actually get one more Maxwell license for free. Please note this is not just a plugin but an additional license seat. You can also upgrade your older version rendernodes at a lower price. Please check the updated blogpost, including some pricing and upgrading info.Any questions or issues we could help with, please let us know! You can get in touch with our Support team via your Customer Portal or the web Contact Form: http://www.maxwellrender.com/contact-us/.
October 11, 2016Very sad and bad News from maxwell. First we lose our distributor. Later maxwell render sales put in contact with us. We ask our doubts. This summer the people of sales marketing tell us that the line was the same.
We was waiting for up grade. But Now is very difficult to justified, the main reason to choose maxwell is the flexible for use with many platforms.
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We used normal way with c4d, solidworks and sketchup in early stages, and we were think in use autodesk license in rent mode an feel confident, because our render was going to be there. Good Nike allways. We have a version 2 and its sad to see that this version is the best for maxwell.after the company made strange changes. We keep watching what happens.
Sorry for my bad speak in spanish is more easier!!!!. October 12, 2016Another Maxwell user since V2, and very disappointed at the de-bundling of the various integrations. You sold Maxwell for YEARS touting included access to all integrations and Studio as a major benefit. Now you're suddenly trying to deny any of that happened, just so you can engage in the same greedy practices you used to criticize in other renderers?
Shameful.On top of that there's the Studio for Mac situ, the GPU for Mac situ, and making Studio an added-cost option (ignoring that many integrations absolutely require Studio for full-feature-access). Apparently you expect us to believe money from customers using other than MAX or Maya, as well as most Mac customers, somehow isn't worth as much, and thus its okay to charge us the same or more yet deliver much less overall.Also worth notice how the retail price has now skyrocketed with the 'annual support' charge ($1500) per year, approx. 2X the cost of the product itself ($750-850).
I guess you had to do that because otherwise upgrade pricing would only be about $50 less than retail pricing, and you saw this as a way to keep upgrades a 'discount'. Not the least bit subtle.The whole upgrade pricing (and retail pricing) situ for V4 is completely unacceptable, IMO.
I've now gone from what was a 'immediate upgrade' stance to 'refusal to consider any further product upgrades or purchases from NextLimit unless they SERIOUSLY rethink their attitudes towards MaxwellRender customers'.Oh, and the forum 'disappearing' precisely at the time when SO MANY of your existing customers are extremely upset with new pricing is another 'anything but subtle' action. It's also highly disrespectful to existing customers' ongoing need for product support and assistance, but that's become par for the course, it seems.Shame on you, NextLimit!. October 12, 2016John, might be that the company has fallen under some marketing crooks (most probably square-jawed US dilettantes hailing from Detroit) who have simply laid out a 'profit plan' that is unrealistic to Maxwell's users base.
All of the sudden they are pricing it as a Ferrari, knowing that all these years it has been just a drag (seductively splendid indeed in its own virtues, which makes our frustration immense) due to rendering slowness and cumbersome approach to material and light settings.Based on all reckonings, I cannot see any reason to carry on further with this program, considering the risk and surprises of future 'upgrades' that come with such a price tag. October 14, 2016Hi John,We are truly sorry to see customer disappointment, especially since we know many of you have been our users for years.We see your point and we know that the multi-platform availability in V3 and previous versions was a Maxwell advantage. V4 is different but are thinking about our existing customers used to having multiple plugins at their disposal.
We have taken that into account in the upgrade pricing, in which you get one additional license (tied to a specific 3D app) as a bonus or Studio as a bonus. Please note this is actually a bonus license seat, not just a plugin.In this first week of release, we are working to fix what is not working.
We would never wish to silence our customers and have by no means deliberately brought down the Forum. Unfortunately with the launch of a new web on a new server, we experienced issues due to the high traffic but it should work fine now. If it doesn't, please clean your cache and reload.We are sorry you couldn't download Maxwell Studio for Mac. The product will be available for download by Monday. We will keep on working on improving V4, adding more GPU features, as outlined in the roadmap. We can only wish our users will bear with us and trust that as always we strive to provide a top quality product.Any questions or issues we could help with, please let us know! You can get in touch with our Support team via your Customer Portal or the web Contact Form: http://www.maxwellrender.com/contact-us/.
October 12, 2016The thing that really bothers me is that this could have been handled in a much more respectful, honest way. Perhaps you could have publicly admitted well in advance that while you believed in your existing revenue model, that it wasn't providing enough revenue, and contritely acknowledge that you might need to take a page from some other render engines' approaches. Even publicly engage your customers about what arrangements would be acceptable. Had you pursued honesty, openness, and treated your customers with respect, the current situation wouldn't have occurred.Also, like it or not, you did not provide enough new functionality to merit a complete rebuy for existing customers (the one's who've been funding your development to this point).
Even asking more than 50% seems like a press, esp. Given you knowingly chose a GPU approach that would exclude Mac customers by and large. Instead, you're asking what amounts to not just effectively a full re-buy, but actually MORE than a rebuy for many existing customers. Your V4 upgrade pricing isn't the tiniest bit rational, and as an existing customer, I'm greatly offended by it.The situation is still recoverable, but nothing will improve until you start treating existing customers as the valued assets we are and have been for MaxwellRender, and put an end to whatever nonsense mindset led you to believe the current V4 handling was at all reasonable or fair. October 12, 2016Totally agree with you. Must say this strange attitude is quite out of character from Next Limit team, which always has been (at least in the past) interested on the customers feedback along with their passion to develop the best software possible.
This looks like some sort of shareholder campaign obsession to boost profit.Don't get me wrong, for me Maxwell render is the best in the market, at least it meets my professional needs perfectly, that's why I bought it. It is only fair that a big version update should be paid, and I'm willing to do so, but this sudden licence change doesn't seem right, especially for the obscene upgrade prices.This change should have been public or at least comunicated to the existing customers along side with some sort of reasonable proposal.
That way, like John says above, it would be fair and both old and new customers would know what to expect.Hope they realise what they are doing, and revise this more fairly. Still believe in NL honest intentions.Cheers. October 12, 2016This nigth i was wondering how much i can spend in upgrade our license, but this a very bad joke, I sepend some time searching the price of my upgrade license and i found this.Maxwell 4 Cinema 4D 695.00 €Maxwell 4 Solidworks 695.00 €Maxwell 4 Sketchup - 495.00 €Sub total: 1,885.00 €Tax (21%): 395.85 €Total: 2,280.85 €if i have some opportunity to meet victor gonzalez or other person of your staff in person. I want to talk with you and tell my upset for this all of this is a joke.Some people could think why i should buy the soft and license if they could have it for free.
Victor gonzalez and Next Limit staff. Think before act. October 14, 2016Hi Eric,We would like to keep you as a loyal customer! In V4 with every upgrade, you actually get one more Maxwell license for free. Please note this is not just a plugin but an additional license seat. You can also upgrade your older version rendernodes at a lower price. Please check the updated blogpost, including some pricing and upgrading info.As for the new GPU version, having the whole Maxwell engine working on GPU has been a great effort by our team.
Even though there are many improvements pending, you can already use it and we have a public roadmap with new patches coming in next few months. We can only wish our users will bear with us and trust that as always we strive to provide a top quality product.Any questions, please let us know! You can get in touch with our Support team via your Customer Portal or the web Contact Form: http://www.maxwellrender.com/contact-us/. October 12, 2016Hi everybody,I'm a maxwell user since v2 and I've some questions about the v4 release:if I wanto upgrade my license version from v3 to v4 the price I've found on your web site is for the Studio version4 of about 500 euro. What about the upgrade price? (I don't belive is the same price for a new license and an upgrade.)I use rhinoceros plugin just to export the scene objects to work inside Studio siute (I've always prefer this way), so it will possible to use the old plugin of rhinoceros to export the scene and then import it in the Studio suite v4 to work in it?
There are some problem in this situation?(the plugin of rhinoceros let me to organize the objets group by material and other parameters tht I found very usefull, if I try to save in any other format from rhino and then import the file into studio all objects/surface are seen individually and without any name.)I' hope the price for Studio V4 upgrade will be less than the one for a new license and I hope the old plugin let me export the file into the new version of Studio 4Thanks for the answer,Marco. October 18, 2016Hi Marco! Thank you for writing us, let me try to answer your questions:1) That is correct, there are different prices for a new licenses and upgrades and also with an upgrade you get a bonus license seat. You can choose Maxwell Studio + one more license tied to a specific 3D platform (for example Maxwell Rhino). The price will vary depending on whether you choose a nodelocked or a floating version - 495€/$595 for one nodelocked upgrade and 595€/$695 for a floating one.2) Since in any case you get a bonus license with the upgrade, you could get Maxwell Rhino (Windows or Mac version) and then follow your workflow. There shouldn´t be any problem.If you still have doubts, please let me know!.
October 13, 2016Dear guys at Next Limit - I think the above (and probably below) messages tell all. I haven't read one positive. I have been a loyal customer since version 2 and more than a casual exponent of your software. I introduced it into the College where I teach it to over 100 students a year.A simpler approach to download and use - not my experience. I was quite confused at trying to work out exactly what it was I would be purchasing in the V4 upgrade.
In fact there does not seem to be the 'upgrade' option for continuing customers re pricing options. Should I be a new customer I pay the same.
Most people I know also find that it is almost an essential part of their workflow to use the integrated plugins (yep - multiple over varying platforms) to set up scenes but use the studio option for more control.I initially downloaded the sketchup plugin to test but faced a message stating there was no GPU render option - one of the main reasons for looking to go V4. Uninstalled it and went to demo the new studio version and the GPU engine wouldn't recognize material changes and edits.
CPU engine worked fine. I, like many others am inclined to remain with my V3 license and investigate other options for going forward.Disappointed doesn't begin to describe the high hopes I had for this company. I hope that these comments don't fall on deaf ears and that you see how passionate your long term users are about this software and their sense of being let down by the company they have supported. October 14, 2016Same here.
The official Maxwell blog states: 'Example: If you are a 3ds Max user and you also use Cinema 4D (or you would like to use Studio in addition to Maxwell 3ds Max), then a nodelocked upgrade would cost you 495€/$595.' Yet when I try upgrading, the web shop quotes me a cost of $720. Not to mention that there is no discounted upgrade option for those using just Maxwell Studio (and no plug-ins)- full cost as if v3 users are making a brand new Maxwell purchase. Maxwell support: Please correct this situation. October 14, 2016Hi Michael,In the blogpost we mention that there might be some discrepancies on your upgrade page because we have recently implemented a new Portal and webshop, we are sorry! Please get in touch with our Support team via your Customer Portal or the web Contact Form: They will assist you as soon as possible!All upgrades include 2 licenses because one of these is included for free, as well as upgraded rendernodes at a lower price. That is why you cannot pick Studio only.
October 17, 2016For years i have promoted and recommended Maxwell render - it was always so easy to use and barrier free - it worked seamlessly for various creative processes and platforms. Up to Version 3, I could only say wonderful things about it. The basis that Maxwell is built was, in my opinion, one of the best bits of particle architecture I have ever used. It was fluid, intuitive and magic. Very high-end studios that I have collaborated with as well as my own have been very pleased with the results.What seems to have happened largely is that Next Limit has undergone an expensive re-branding, re-design and re-structuring exercise to maximize its profit - a profit that, in my opinion is well deserved.up until version 3.
In the meantime, the user interface for the website, the resources, the store are counter to anything one is used to with Maxwell and Next Limit - easy, intuitive, barrier-free. In short, it seems like from much of the commentary that version 4 is under-cooked, incomplete and the new structure of binding the plugins to specific platforms annoying to use. Again, it is not the money, but this sort of unenlightened monetising and up-selling structure that the new version has been re-packaged in. First impressions of the website re-enforce this sadly.That is very sad news indeed.
I personally would not hesitate to pay whatever it was worth, especially because I do believe that those that have developed this software deserve the highest award. Not so for those that have developed this new pricing system which is not only awkward and confusing for people, who, like me, are not blessed with the largest brains, but has compromised the entire feel and pleasure of the product line.
I wish, rather than succumbing to an incremental monetising of an existing product line with under-cooked innovations, I would wish NextLimit continued with it's long and proud tradition of simply being amazing. If that meant it needed to cost more, then so be it. October 18, 2016Well, I guess I'll just have to add my thoughts.
Loyal user since v2. Started to become disappointed when you were so slow to update the plugins to keep pace with the 3D package updates.
It's not clear to me, for example, if the v4 Maya is compatible with Maya 2017. And how will this new change in the product enable you to be better at keeping pace?
I'm a bit skeptical. And how exactly does one upgrade from v3.
Everything I see on your new site seems to be for new users. I see nothing for upgrades. October 18, 2016Hi Ron!We apologize for the confusion. Please read the end of this blogpost, it talks specifically about the upgrade options and scenarios. Basically in V4 when you upgrade, you get an extra Maxwell license as a bonus.
When upgrading one old version license, you can pick 2 x V4 licenses tied to a 3D platform (e.g Maxwell SketchUp + Maxwell 3ds Max) or one license tied to a 3D platform and Maxwell Studio. You can also upgrade your rendernodes if you like.As for V4 plugin compatibility, please consult this page: this helps!. October 23, 2016Usually i do not write in developers boards; being developer myself, i respect other developers hard work and the price design.I own fully floating version of Maxwell 3, with 5 Nodes, and do mostly prototyping and scientific research with it. Maxwell is a very unique renderer and i like the output-look very much.Now I have to aks:- What did you think as you sat on table and thought out this upgrade prices?- Were someone in the room to say 'Just a second, imagine the reaction of users to this draconian news?' .I mean I have that money, i can buy it, even if this ultra-expensive upgrade costs me almost as much as i have paid the full software.
But isn't it a bit disproportional?If i pay now this exorbitant prices (and this is not only my opinion, read comments above), will this be the encouragement to setup each next Upgrade to this price policy?Just look around, today 'Renderman' has released the next version free for personal, scientific and educational work. This is the vector the planet is moving along, your policy now seems to move in a completely reversed direction.I am sorry, i think i will use the other 'vector' and hope for some 'discount-day' where your upgrade price drop down to the ordinarily, most common level where i can justify myself the purchase. October 30, 2016Hello, I have downloaded the V4 Solidworks PlugIn and have not been able to render for over a week so I am losing money and clients.
I have yet to receive a response from Tech support so hopefully this gets attention.1. When you launch soldiworks it says it cannot find file maxwell.rhino; after no response from tech support I changed maxwell.solidworks to maxwell.rhino and it would launch the plugin2. Unfortunately when you save a.mxs file it is saved with 0kb and the license validated keeps popping up.
Since there is 0kb in the file, there is nothing for Studio to read3. If I try to Export to Studio (through solidworks toolbar ) it says 'Studio is not on this machine'The customer service from Next Limit is the worst experience I have ever had. November 5, 2016So now the upgrade price is 595€ for the two plugins/Studio and a separated 190€ for 10 nodes. Wow, this is getting even more creative every time. Now if i buy a new license for 695€ or 895€ i can add 10 nodes for 95€ and the upgrade for my 10 old nodes (or for my 1 to 9 nodes if i wouldn't have 10 nodes at all) is 190€? Really?If i need to upgrade Max, SketchUp, Rhino, Studio and 1-10 nodes i have to pay 595€+595€+190€ = 1380€to upgrade a license where the last upgrade was around 495€, if i remember correctly - incl.
So this is an increase of 180% for much less plugins and flexibility!If i only need the Sketchup plugin and 1-10 nodes i pay 595€+190€=785€ for the upgrade or 695€+95€=790€ for a new license? Interesting.So if i need Max+SketchUp+Studio and 10 nodes the best option would be to upgrade the more expensive Max plugin and Studio (or Sketchup) without nodes for 595€ and then buy one additional new SketchUp (or Studio) license + 10 nodes for 790€. 595+790€=1385€ instead of 1380€ to upgrade two licenses. And then keep my other v3/v2 license or sell it.I really don't get what's going on here.
The only thing i know is that i will never upgrade to V4 under these conditions with the need to pay 1380€ to get my current setup updated, losing the flexibility to switch to other modeling apps - which was one big selling point of Maxwell for more than 10 years. Besides the fact that there are no new features except the GPU which is still in alpha stage with all these missing features and problems. Simply unbelievable!. November 8, 2016I had ordered the pre-release promo a month ago and still have not received my V4 upgrade.
I have sent countless emails to the reseller and to Next Limit and when I am lucky enough to get a response. It is to be more patient.
How in the world could this be taking so long. You guys need to hire more people. This is completely unacceptable. I spent the summer testing Corona, Octane, F-Storm, Thea, Arion, Indigo, and have been with Maxwell since Maxwell RC1. Deciding what direction to go. I decided to stay with Maxwell because I thought V4 would be exciting and great. I'm sure it will be after some more months of work.
But the customer service is making me regret my choice. I hope the best for Next Limit, but you need to get your act together. You need to watch out for Corona who is responsive to customers. November 9, 2016Having updated my Sketchup version and looking to update my Maxwell plugin for Sketchup and Maxwell Studio I came here to see what that would cost me.Imagine my surprise when it turns out upgrading the software that I bought a year ago will cost me more than I paid back then.How is that possible? I don't need an extra license. I work alone on one computer. And that extra license is not free if you raise the upgrade prices.The replies from Next Limit in this thread do not seem very encouraging.
If every single reaction from loyal customers here is a complaint or a remark that they will start looking for alternatives, you are doing something wrong and you need to address that in a better way than simply saying 'Sorry to hear that, but please try the demo anyway'.I would be really nervous right now if I were Next Limit and saw this thread. November 18, 2016Hi Marinka,I am not sure which product you had before. The upgrade you are looking to purchase costs 495€ with both the plugin for SketchUp and Maxwell Studio. If you had Maxwell Render Suite before, then this is cheaper and you get two license seats.
If you had V3 Maxwell for SketchUp, then the V4 Maxwell SketchUp is the full professional version with no restrictions.We understand everybody´s concerns and we are trying to help those who are not happy. If you contact the Sales Support, our colleagues will look at your case individually and will try to come up with a solution for you.
November 18, 2016Hi Marinka,I am not sure which product you had before. The upgrade you are looking to purchase costs 495€ with both the plugin for SketchUp and Maxwell Studio. If you had Maxwell Render Suite before, then this is cheaper and you get two license seats. If you had V3 Maxwell for SketchUp, then the V4 Maxwell SketchUp is the full professional version with no restrictions.We understand everybody´s concerns and we are trying to help those who are not happy. If you contact the Sales Support, our colleagues will look at your case individually and will try to come up with a solution for you.
November 22, 2016We've been a customer since we pre-ordered Maxwell Render 1.0, and use the following workflow:- We have multiple users throughout the office who use Maxwell, so we have Floating licenses.- We use network rendering extensively.- Each user needs to use Sketchup, Rhino, or Revit on their computer, based on project requirements, to send render jobs to Maxwell.Currently, we use Maxwell version 3, and have each plugin installed (Sketchup, Rhino, Revit).If we upgrade to Maxwell 4, how can we keep this same workflow (3 different modeling software packages used on each computer)?. April 26, 2017Wow. Wow.I've been a Maxwell user since the alpha days, stopped halfway between V2 and v3. I remember there were 2 previous BIG issues that Next limit had.1st one was about the licenses, some even filed lawsuit against NL (that was said in the old forum)2nd one was about the lack of promised features after upgrades.Now that I'm looking into perhaps upgrade my old v1 and v2 licenses to V4, I see this thread and it gets me thinking that this situation is almost as 'good' as in the 'good' old days but now it's even better! This time NL managed to combine BOTH old issues into one glorious with V4.When I say 'good' I mean horrible.Yes I do sound kinda sarcastic and humorous, that because I haven't put any money recently into MR. If I had put money into V3 I would be really furious right now.
The reasons are same as the complaining customers above but with one more reason additionally. That reason is that NL is repeating its mistakes. Not every humans learns from their mistakes, specially not the greedy kind.I wish I could have read the forums but I guess they are down for a reason.With this greed, I'm not even considering upgrading my 30+ licenses. July 14, 2017Im interested in switching from octane to maxwell (for maya) based on the fact they have bundled in altus denoiser directly. This is pretty important for those who have realized octane is amazing but unusable without this denoising process. I hear a lot of people complaining about price but I really don't care about the price if it is the ideal solution for my workflow.
I am loading up the demo now. Check out the pricing changes for altus which now requires a full year non perpetual license. Maxwell 4.1 for maya with 20x nodes is seeming like a steal when you factor in all of this in.
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However, realistic flaws and the versions in a 3D scene, the scene needs to be left. Like photography, which makes art that uses light to generate a picture. In 3D, however, light is guessed, and calculations may simulate reality. Locating the calculations more appropriate is what causes you to depart appear more”real” than another. Next Limit’s Maxwell Render Crack is next in line for the throne of this very realistic renderer. Maxwell for SketchUp 3.2.5 Crack Free DownloadWhile Maxwell Serial Key Studio is exceptional, most people will select the 2nd option and use as a plug-in to a simplified 3D program.
Maxwell Render plugs into a large number of applications, from 3D applications like 3ds Max and Maya (Autodesk) and LightWave (NewTek) into CAD programs like SolidWorks (Dassault), Rhino (McNeel North America), and Sketchup (Google). I found it Maya, Max, and Sketchup, and found slightly different results. Maya and Max are somewhat more robust applications.
Hence many (although not all) of those organic substances and lights translate to Maxwell.Rendering could be launched from the render options within each package. Sketchup doesn’t have a button. Hence leaving is initiated by copying a Maxwell document, which opens a window up.
About using Maxwell, not an enormous amount has changed. The interface stays smooth and slick, belying the electricity.
Preparing a spectacle is straightforward, with meshes used as spectacle lighting, employing a similar material. You can light with the image, the ribbon or options, or mix multiples. But, it ought to be said that Multilight comes into its own when you have emitters in the spectacle. Maxwell for SketchUp Crack + License Key Full Version DownloadMultilight is your now-standalone tool for landscapes of Maxwell during or after the render. Primarily, you have a cache for every light source and might change the color or intensity of using a set of sliders. This is occasionally employed to substance emission along with the skies.
A few minutes will save you hours. The substance process is as automatic: Maxwell materials are pure to build, all with precisely the identical editor, with a variety of types adding layers for kind alterations, for example, light emission. The device depends upon organic materials and resembles the camera program and landscape direction, which may be set up just like a real camera.